IMPORTANT NOTE: if you're somehow here, THIS ISN'T READY YET!!!!!
Welcome to the main page! This is where I talk about Pizza Tower in a general sense. The game has changed my brain chemistry in a way I can kind of explain and it is terminal.
Speaking of, you may be wondering what it may be...
Pizza Tower is a fast indie platformer made by Tour de Pizza. Heavily inspired by 90's cartoons and the Wario Land series, it stars a fat middle aged Italian man, Peppino Spaghetti, as he climbs a tower by Pizzaface to save his restaurant from being blown up.
The game is roughly around 8 hours upon playing. It's not the world's largest time sink, unless you go for Ranks: the best rank in the game. These are completely optional, but immensely rewarding, often doubling playtime.
To learn more about specifically what I love about this series, check the navigation! Otherwise, look below for some other ramblings.
The way the achievements are shown here is based off of a screenshot I saw on Twitter once. Someone had their Steam profile's achievement showcase look like this, and it was so funny I wanted to put that somewhere on here too.
A huge part of Pizza Tower's draw for me (pun intended) is its artstyle. Previously, my art's inspirations were more on the cutesy side. UNDERTALE, Eddsworld, and the Sonic Adventure series's art were my main inspirations. However, once I fell in love with Pizza Tower, I started to look at the game's artwork and animation for inspiration. Slowly, I've adapted my skills to draw these characters and learn to grow comfortable with drawing uglier portrayals. It's freeing in a sense, because it allows me to be less rigid and accepting of mistakes in my art. If it looks like shit because it's ugly, that's intentional!
I also really appreciate how exaggerated its artwork is. Because of it not being afraid of being grotesque, it allows for intense expressions that really help sell the feeling of the characters. Looking at the characters be on the edge of a nervous breakdown, or be maniacs so proudly, it makes me feel all of that. It's energizing. I hope to one day capture that in my own works.